v24.6.1.2: Infinite Battles
Iron Will » Devlog
Sneaking in a quick update to allow infinite battles! I also updated the UI a little bit, but most of today's changes have been covered in the last devlog.
New features
- Infinite Battles! Defeating enemies now allows you to keep battling until you die.
Bugs squashed
- Fixed "return to main menu" button's giant font size
Roadmap
This is being copied over from the last version since it's basically a tiny patch.
The main goal is to have this become a full game in whatever form I can. I'm taking all feedback to heart and I still don't know what the game is going to look like. However, there are some things I already know I'm going to do, and currently this is what these objectives look like:
- Add basic animations for attacks and status moves
- Do away with moves that don't have any visible effects
- Reach 50 different available moves
- Add a tracker that displays information about your current creature like stats and moves
- Implement some sort of resource management (mana bar, power points, item slots etc)
Files
web.zip Play in browser
Jun 02, 2024
win.zip 23 MB
Jun 02, 2024
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Iron Will
Roguelike monster catcher (WIP)
Status | In development |
Author | Flaming Rat |
Genre | Strategy |
More posts
- v24.6.21.1: The MakeoverJun 21, 2024
- v24.6.15.1: Resource management added!Jun 16, 2024
- v24.6.13.1: The Moves UpdateJun 14, 2024
- v24.6.10.1: Move revamp!Jun 10, 2024
- v24.6.2: Hotfixing spreeJun 02, 2024
- v24.6.1.1Jun 02, 2024
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