View all by Flaming Rat
Flaming Rat
Follow Flaming Rat
Follow
Following Flaming Rat
Following
Add To Collection
Collection
Community
Devlog
Iron Will
←
Return to Iron Will
Devlog
v24.6.21.1: The Makeover
June 21, 2024
by
Flaming Rat
When you're developing a game, especially one that has a rather complex game loop, it's very easy to get stuck on the functionality and forego what really makes a game gamey . Everyone has heard about...
Continue reading
v24.6.15.1: Resource management added!
June 16, 2024
by
Flaming Rat
A quick weekend update in between other things I've been doing: last update was awesome, but it broke the game if a unit was affected with certain statuses. I sat down to fix this and ended up impleme...
Continue reading
v24.6.13.1: The Moves Update
June 14, 2024
by
Flaming Rat
Hello everyone! I'm happy to announce that all moves and status effects are now implemented. Some of them changed since I last shared the full list, but all 50 moves now have proper effects, which is...
Continue reading
v24.6.10.1: Move revamp!
June 10, 2024
by
Flaming Rat
All right, first big update since publishing the project! This one has a lot of refactoring and QOL, but we're still on the road towards something fun with a complete game loop. A lot of things are st...
Continue reading
v24.6.2: Hotfixing spree
June 02, 2024
by
Flaming Rat
Last night I made an oopsie with the randomizer after adding infinite battles. It was brought to my attention when I was already in bed, so I came back this morning before I had my coffee and fixed th...
Continue reading
v24.6.1.2: Infinite Battles
June 02, 2024
by
Flaming Rat
Sneaking in a quick update to allow infinite battles! I also updated the UI a little bit, but most of today's changes have been covered in the last devlog. New features Infinite Battles! Defeating ene...
Continue reading
v24.6.1.1
June 02, 2024
by
Flaming Rat
All right, first update since I posted this game! At this point the page is probably still private, so thanks for being here. We're still a long ways away from this looking anything like a roguelike o...
Continue reading